Booster packs.
Just the rip.
A native iPhone pack-opening simulator. Nine rarity tiers, foil variants, pity guarantees, five free daily packs. Original AI-generated card art, transparent pull rates, no ads, no popups, no PvP.
What's in a pack
Eleven cards: one rare slot, three uncommons, five commons, two energy. The rare slot can roll Holo Rare, Holo EX, Rare Secret, Shining, Gold Star, or Crystal — and any pulled card can foil-roll independently.
9 rarity tiers
Common, Uncommon, Rare, Holo Rare, Holo EX, Rare Secret, Shining, Gold Star, Crystal. Plus the elusive God Pack — eleven holos in a single rip.
Foil variants
Every card has a 1–5% chance to pull as a foil. Separate collection slot, animated rainbow stroke, brighter shimmer. Sells for 5× the base.
Pity guarantees
Server-tunable dry-streak protection. Twenty packs without a Holo? The next one is on us. Live counter visible in the Pull Rates sheet.
16 Seals
Sequential collectible achievements, each granting a permanent gameplay perk — sell-rate bonuses, pull-rate boosts, streak protections.
Hunt Packs
Target a specific missing card. Pay coins for boosted odds — up to 60% chance of pulling the card you actually want.
Quests + XP
Daily, weekly, and Super quests with coin rewards. Trainer level unlocks new sets at L1, L5, L10, L15, L20.
How it feels
Pure SwiftUI 3D tilt, holographic shine, animated foil borders. No Lottie, no external FX deps — every effect rendered live on-device.
Loot box odds — fully disclosed
Per Apple Guideline 3.1.1, every pull rate is visible in-app before any purchase. Server-driven, so the live numbers always match what's actually rolling.
| Slot | Odds | Notes |
|---|---|---|
| Holo Rare | ~28% | Base holo of every rare slot |
| Holo EX | ~16.7% | Featured chase rare |
| Rare Secret | ~5% | Hidden in any free pack |
| Shining | ~2% | Gold-tinted prismatic |
| Gold Star | ~2.8% | Star treatment, top-tier sets |
| Crystal | ~1% | Rarest base pull |
| God Pack | ~0.2% | All eleven cards are Holo Rare (free packs only) |
| Foil variant | 1–5% per card | Independent roll on every pulled card |
See the full Pull Rates page for pity thresholds, hunt pack odds, and the premium pack guarantee chance.
What's not in PackRip
A short list — sometimes the omissions are the design.
- No ads. Not banner, not interstitial, not rewarded video. Nowhere.
- No signup. No email, no Apple ID linking, no anything. Anonymous device UUID, that's it.
- No PvP. Single-player collection loop. No matchmaking, no leaderboards, no ladders.
- No third-party tracking. Standard Apple frameworks plus a tiny private Cloudflare backend for cloud save. That's the whole footprint.
- No real-money trading. Pulled cards stay yours. No marketplace, no card-to-card transactions.
PackRip Plus
Optional auto-renewable subscription. Monthly or annual. Cancel any time from your Apple ID settings.
| +3 free packs daily | 8 total per day instead of 5 |
| 1.5× XP | On every pack, every quest |
| +25% sell rate | Stacks with Seal bonuses |
| 2× daily streak coins | Compounds with streak length |
| Streak protection | Miss a day, keep your streak |
| Plus Seal | Cosmetic mark on your Trainer card |
Rip your first pack
Five free packs are waiting. No signup. No ads.
Get on App Store